Liner Notes 4
Some information of my story Negotiation Tactics and also the attendant piece Carriers.
Liner Notes 4
A quick thriller in which Robb, the security chief, gets killed. Later he gets better. I don’t have a lot to say here as it’s pretty straight forward. I poke a little at ideas used in stories about kidnapping and the economics of interstellar trade. But not too hard or it might undermine the foundations of the series. The key phrase to understand the Deep Patrol is probably Information Economy.
The hostage episode is a cliché, but I hope that escape by dying at least gives a little novelty to it. Death is a possibility here in the Deep Patrol, and it’s neither permanent nor inconsequential. Robb is shrugging it off but really, it’s quite serious.
The story brushes off the question – if we clone someone and then reinsert the original’s brainstate, are they the same person? This is a favourite of TV and especially comics, in which moral choices are often resolved by heroes fighting versions of themselves in a different colour palette. I’ll come back to the question, in later stories and (sorry) essays.
Liner Notes 4a
The Deep Patrol are nomads, as noted previously, organised around carrier groups. There’s a bit of Battlestar Galactica (both versions) in the lineage of this series, maybe even more than Star Trek. Unlike a TV show I don’t have to worry about budget (well, not in that way) so I don’t have to make frugal use the standing sets for the Carrier. But they’ll be back aboard it soon.
As should be obvious this piece is supported by my Patreon, which also hosts the Deep Patrol stories, of which there are currently four.
Liner Notes 4
A quick thriller in which Robb, the security chief, gets killed. Later he gets better. I don’t have a lot to say here as it’s pretty straight forward. I poke a little at ideas used in stories about kidnapping and the economics of interstellar trade. But not too hard or it might undermine the foundations of the series. The key phrase to understand the Deep Patrol is probably Information Economy.
The hostage episode is a cliché, but I hope that escape by dying at least gives a little novelty to it. Death is a possibility here in the Deep Patrol, and it’s neither permanent nor inconsequential. Robb is shrugging it off but really, it’s quite serious.
The story brushes off the question – if we clone someone and then reinsert the original’s brainstate, are they the same person? This is a favourite of TV and especially comics, in which moral choices are often resolved by heroes fighting versions of themselves in a different colour palette. I’ll come back to the question, in later stories and (sorry) essays.
Liner Notes 4a
The Deep Patrol are nomads, as noted previously, organised around carrier groups. There’s a bit of Battlestar Galactica (both versions) in the lineage of this series, maybe even more than Star Trek. Unlike a TV show I don’t have to worry about budget (well, not in that way) so I don’t have to make frugal use the standing sets for the Carrier. But they’ll be back aboard it soon.
As should be obvious this piece is supported by my Patreon, which also hosts the Deep Patrol stories, of which there are currently four.
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